RtspClientSharp.Source.Native.Linux 2025.2.3-114019-db093d

A library required for handling of H.264 video streams on Linux. You will need to install additional libraries to use this package. Example for Ubuntu's apt: > sudo apt update && sudo apt install -y libavcodec61 libavdevice61 libavfilter10 libavformat61 libavutil59 libpostproc58 libswresample5 libswscale8 If there are no such libraries you might have to look for PPA. I'm afraid you'll have to do that yourself.

Showing the top 20 packages that depend on RtspClientSharp.Source.Native.Linux.

Packages Downloads
RtspClientSharp.Source
C# RTSP source based on RtspClientSharp - Supported transport protocols: TCP/UDP - Supported media codecs: H.264/MJPEG For h264 support install RtspClientSharp.Source.Native.Windows or RtspClientSharp.Source.Native.Linux, depending on the system you want to run the application on. To use this library: 1. Create an instance: > RtspClientSharpSource _source; > _source = new RtspClientSharpSource(); > _source.FrameReceived += OnFrameReceived; > _source.StatusChanged += OnStatusChanged; 2. Create functions to handle FrameReceived and StatusChanged events: > private void OnFrameReceived(object sender, (DateTime PcTime, DateTime NtpTime, TimeSpan Elapsed, RtpTransportProtocol Mode, RtspFrameDataWInfo frameWInfo) frame); > private void OnStatusChanged(object sender, string status); 3. Start the source (specify rtspAddress and RtpTransportProtocol according to your needs): > _source.Start(rtspAddress, RtpTransportProtocol.TCP); 4. Stop the source when it's not needed anymore: > _source.Stop(); 5. Don't forget to dispose it once you've done with it: > _source.Dispose();
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RtspClientSharp.Source
C# RTSP source based on RtspClientSharp - Supported transport protocols: TCP/UDP - Supported media codecs: H.264/MJPEG For h264 support install RtspClientSharp.Source.Native.Windows or RtspClientSharp.Source.Native.Linux, depending on the system you want to run the application on. To use this library: 1. Create an instance: > RtspClientSharpSource _source; > _source = new RtspClientSharpSource(); > _source.FrameReceived += OnFrameReceived; > _source.StatusChanged += OnStatusChanged; 2. Create functions to handle FrameReceived and StatusChanged events: > private void OnFrameReceived(object sender, (DateTime PcTime, DateTime NtpTime, TimeSpan Elapsed, RtpTransportProtocol Mode, RtspFrameDataWInfo frameWInfo) frame); > private void OnStatusChanged(object sender, string status); 3. Start the source (specify rtspAddress and RtpTransportProtocol according to your needs): > _source.Start(rtspAddress, RtpTransportProtocol.TCP); 4. Stop the source when it's not needed anymore: > _source.Stop(); 5. Don't forget to dispose it once you've done with it: > _source.Dispose();
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RtspClientSharp.Source
C# RTSP source based on RtspClientSharp - Supported transport protocols: TCP/UDP - Supported media codecs: H.264/MJPEG For h264 support install RtspClientSharp.Source.Native.Windows or RtspClientSharp.Source.Native.Linux, depending on the system you want to run the application on. To use this library: 1. Create an instance: > RtspClientSharpSource _source; > _source = new RtspClientSharpSource(); > _source.FrameReceived += OnFrameReceived; > _source.StatusChanged += OnStatusChanged; 2. Create functions to handle FrameReceived and StatusChanged events: > private void OnFrameReceived(object sender, (DateTime PcTime, DateTime NtpTime, TimeSpan Elapsed, RtpTransportProtocol Mode, RtspFrameDataWInfo frameWInfo) frame); > private void OnStatusChanged(object sender, string status); 3. Start the source (specify rtspAddress and RtpTransportProtocol according to your needs): > _source.Start(rtspAddress, RtpTransportProtocol.TCP); 4. Stop the source when it's not needed anymore: > _source.Stop(); 5. Don't forget to dispose it once you've done with it: > _source.Dispose();
1
RtspClientSharp.Source
C# RTSP source based on RtspClientSharp - Supported transport protocols: TCP/UDP - Supported media codecs: H.264/MJPEG For h264 support install RtspClientSharp.Source.Native.Windows or RtspClientSharp.Source.Native.Linux, depending on the system you want to run the application on.
0

.NET Standard 2.0

  • No dependencies.

Version Downloads Last updated
2025.2.3-124042-59e2f7 1 02/03/2025
2025.2.3-115808-0be520 2 02/03/2025
2025.2.3-114019-db093d 1 02/03/2025
2025.2.3-112437-2453bf 1 02/03/2025
2025.1.21-152834-67325d 3 01/21/2025
2025.1.21-151646-82672a 0 01/21/2025